Meu Labs

Game Development

An advanced game development programme where students learn to design, build, test, and improve playable games using programming, storytelling, game mechanics, visual design, physics, and user experience principles.

Age

12 - 16

Duration

8 months

Pathway

Specialisation

Location

Online / New Zealand cohorts

Course Details

What students will learn

This pathway follows the Meu Labs project-based model with focused delivery information.

Understand how games are designed, including rules, goals, player choices, feedback loops, difficulty, rewards, and progression.

Build playable 2D and/or 3D games using programming concepts such as variables, conditions, loops, functions, events, and object behaviour.

Create characters, environments, levels, menus, and interactive game elements using beginner-friendly design and development tools.

Apply physics, collision detection, scoring systems, health systems, timers, movement controls, and enemy/player interactions.

Test and improve games through playtesting, debugging, balancing, user feedback, and iteration.

Complete a final game capstone project with working gameplay, visual identity, instructions, presentation, and a playable demo.

Next Steps

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Age: 12 - 16
Duration: 8 months