Age
12 - 16
Duration
8 months
Pathway
Specialisation
Location
Online / New Zealand cohorts
Meu Labs
An advanced game development programme where students learn to design, build, test, and improve playable games using programming, storytelling, game mechanics, visual design, physics, and user experience principles.
Age
12 - 16
Duration
8 months
Pathway
Specialisation
Location
Online / New Zealand cohorts
Course Details
This pathway follows the Meu Labs project-based model with focused delivery information.
Understand how games are designed, including rules, goals, player choices, feedback loops, difficulty, rewards, and progression.
Build playable 2D and/or 3D games using programming concepts such as variables, conditions, loops, functions, events, and object behaviour.
Create characters, environments, levels, menus, and interactive game elements using beginner-friendly design and development tools.
Apply physics, collision detection, scoring systems, health systems, timers, movement controls, and enemy/player interactions.
Test and improve games through playtesting, debugging, balancing, user feedback, and iteration.
Complete a final game capstone project with working gameplay, visual identity, instructions, presentation, and a playable demo.
Next Steps


